Photoshop Dds Plugin

  1. Photoshop Dds Plugin Cs4
  2. Photoshop Dds Plugin 64 Bit
  3. Photoshop Dds Plugin Cs6
  • Mar 06, 2008.DDS Plugin for Photoshop CC 2019? Posted by 1 year ago. Archived.DDS Plugin for Photoshop CC 2019? So I have CC 2019 and I've looked.
  • A plug-in for Adobe Photoshop to support.DDS files based on DirectXTex to provide full support for all formats. NVIDIA has a DDS plugin in for Adobe Photoshop, but it does not support the 'DX10' header extension, BC6H, or BC7.
  • FO4 Derivative Map to Normal Map 2. FO4 Normal to Derivative 3. Invert Blue Channel 4. Cavity Mask (Remember that you use the normal map to make a Cavity Mask) 5. Transparency to Alpha (When Importing textures that have an alpha using Intel's Texture works plugin, it adds the alpha to transparency on all the channels this Action takes the transparency and makes an alpha channel with the.

May 06, 2021 Download the DDS Plugin on the NVIDIA web site to download. Click the 'Download' Button, and select the 'Texture Tools for Adobe Photoshop'. Now you just have to decide between the 32-Bit and 64-Bit variant.

Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop*.

Photoshop Dds Plugin Cs4

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Getting Started (Installation)

  1. Close Photoshop
  2. Download the IntelTextureWorks_1.0.4.zip file and expand it on your local computer
  3. Copy the desired plugin from either of the following unzipped folders
    • .../IntelTextureWorks_1.0.4Pluginsx64IntelTextureWorks.8bi
    • .../IntelTextureWorks_1.0.4PluginsWin32IntelTextureWorks.8bi
  4. Paste the plugin into the appropriate Photoshop Plugin folder
    • D:Program FilesAdobe Photoshop CC 2014RequiredPlug-InsFile Formats
    • D:Program FilesAdobeAdobe Photoshop CS6 (64 Bit)Plug-insFile Formats
  5. Copy the cubemap scripts from:
    • .../IntelTextureWorks_1.0.4PhotoshopScriptsIntelTextureWorks-ConvertCubeMap.jsx
    • .../IntelTextureWorks_1.0.4PhotoshopScriptsIntelTextureWorks-CubeMapGaussianBlur.jsx
  6. Paste the cubemap scripts into:
    • D:Program FilesAdobe Photoshop CC 2014PresetsScripts
Photoshop Dds Plugin

Saving Files via Plugin

  1. File > Save As
  2. Select 'Save as type' > Intel® Texture Works (*.DDS;*.DDS)
  3. Navigate to store location
  4. Assign file name
  5. Save
  6. Select desired plugin options and preview (pan/zoom), as necessary
  7. Ok

Loading Files Saved via Plugin

Multiple resident DDS plugins can result in a texture display error on load. To avoid this, use the following process to reload textures saved with the Intel® Texture Works plugin for Photoshop

  1. File > Open As
  2. Select Intel® Texture Works (*.DDS;*.DDS) as type (to the right of 'File name' field)
  3. Select file
  4. Select desired mipmap loading options if applicable
  5. Select desired color profile loading options

Logging Bugs, Enhancements, & Feedback

Use the GitHub Issue Tracking System to log your bugs, enhancement (requests), and feedback (general impressions appreciated). Labels really help here - please use them.

NOTE:

  • Not all authoring apps can read the latest BCn textures. We're keeping a running list of authoring app BCn load status on the Wiki here
  • To implement BCn texture compression in your own apps and engines download the sample source code here
  • The FAQ is also available on the Wiki

Requirements

  • Windows* (32/64) versions 7, 8, 10
  • Photoshop* CS6 through CC2015
Photoshop Dds Plugin

Prerequisites

  • Visual Studio 2012 (or possibly higher, although so far all builds created with 2012)
  • Photoshop CS6 SDK, can be obtained from here: http://www.adobe.com/devnet/photoshop/sdk.html
  • Adobe Photoshop 32 or 64 bit, CS6 or higher.

First time set-up

  • Install Photoshop CS6 SDK on developer machine
  • Open IntelTextureTools solution
  • Go to Property Manager and edit settings for Microsoft.Cpp.Win32.user and Microsoft.Cpp.x64.user, adding the following User MacroPHOTOSHOP_SDK_CS6 =
  • Choose platform appropriate to the version of Photoshop you wish to test with (Win32 or x64)
  • Build! For convenience plugin binaries will be copied to '~/Plugins/[platform]' folder.

To easily run/debug from Visual Studio

  • create an alias/shortcut to the appropriate platform folder and place it in the matching Photoshop Plug-ins folder (this will allow photoshop to load plugin from build location)
  • in plugin project, select Properties->Configuration->Debugging->Target and browse to photoshop executable

Photoshop Dds Plugin 64 Bit

3rd Party code ##

This project utilizes the following code (located under 3rdParty folder)

  • DirectXTex, from https://github.com/Microsoft/DirectXTex (Sourced from tag Jul2015)
  • Intel, BC compression code and helpers

Photoshop Dds Plugin Cs6

I've written a plug-in to read and write the DirectDraw Surface file format in After Effects and Photoshop. DDS files usually store textures because they employ compression formats that can be decoded quickly on a GPU. The plug-in is free and open source.
Most of the heavy lifting in this plug-in is done by Rich Geldreich's open source crunch library. DDS users may also want to check out Rich's DDS Export program and Nvidia's Photoshop plug-in.
Development of the plug-in was sponsored by Walter Soyka of Keen Live and Cameron Yeary of UVLD. Walter inquired about hiring me to write a plug-in for him, and I said I'd do it for half price if I could make it open source. He agreed, and here we are.
Download
Version: 0.6
Date: 27 February 2018
Mac | Win